Post by Ayipuyi on Dec 19, 2006 12:52:43 GMT -5
Basics
Birth Name: Saif Kanan Zaltana
Given Name: Jeromy
Nickname: Jer, Jerry (never use these)
Age: 21
Gender: Male
Species: Humanoid Cross
Specifics: 50% Werewolf, 30% Humanoid, 20% Sage
Appearence
Height: 5 ft 11
Weight: 190 lb?
Attributes:
- Enlongated canines
- Retractable Claws
- Wolflike senses
Eye Color: One eye is emerald green, one is deep blue
Hair/Fur/Scale/Feather Color: Black hair, somewhat wavy and it brushes his shoulders
Tattoos: None
Scars: A huge scar is on his back that runs down his spine. Another runs horizontally across his shoulder blades, forming a large cross.
Jewerly: A necklace with a wolf's fang around his neck
Clothing (if they do): Generally, he wears whatever he can find that's not too bulky. He usually settles with a tunic, pair of pants, and a big black cloak over that.
Strengths: He has good nighttime vision, and extremely quick reflexes.
Weaknesses:
- The sun can temporarily blind him sometimes. Don't get me wrong, he can travel during the day, but he can't look up at the sun or else he'll go blind for a few minutes.
- Then, there's the curse he has to endure each full moon.
- Also, he tends to overheat sometimes, which can lead to him fainting.
Wolf Form
Eye Color: Left eye green, right eye blue
Pelt Color: Solid black
Scars: The large cross on his back
Jewelry: Wolf fang necklace
Build: Large, sleek, and beautiful. He looks like an arctic wolf, only, his fur is solid black. Jeromy has long legs, a long snout, and generally, he looks like your average wolf. However, on his head is his natural human hair. And, the fact that his claws are somewhat retractable makes him a little bit oddly built for a wolf. He can climb, but not very well.
Family and Friends
Mother: Unknown
Father: Unknown
Brothers: None
Sisters: None
Other Relatives: None
Friends: None
Acquaintances: None
Enemies: None
Alliances and Groups
Group Alliances: Aiming for the Good Army
Leaders: N/A
Side (good, bad, neutral): Good
Rank: Tactician
Weapons
Main Weapons: Two curved scimitars
Ranged Weapon (if they have one): None
Other Weapons: Dagger
Magic (if they have magic):
- It's more along the lines of a curse. He can't do much with it, which is bad, and it occurs very rarely. On each night, he is turned into a wolf. He can't do much as a wolf, so, he's learned to wield one of his scimitars in his mouth to fight. However, it's been found that when he turns into a wolf, that the moon transfers his most of his energy into the transformation. The moon holds the magic in place, and feeds it to make sure that it doesn't stop. However, when night is over, the spell is broken, and he's left either really weak, or unconscious. He does not go berserk during this time, however. So, really, its just a transformation that occurs rarely.
- He can see images of 'what had once been', such as life before the Keepers, and before Kaiser, and stuff like that. But, it leaves him with terrible headaches that last for hours. He can't control it, and when this happens, he either collapses, or he goes blind for awhile. This power could be due to his mother being part witch.
About the Character
Personality:
Let's just say he's one confused guy. He's cold and callous on the outside, not really wanting to get close to others in fear of losing them. Thus, he's sort of a lone wolf, and doesn't like to chat with anyone. He's incredibly cunning, though, and would make an excellant tactiacian or spy. Jeromy can lie through his teeth, and not even feel the slightest hint of guilt. He's an expert at hiding himself from the world, and he often takes up various names in order not to be found by people who he is hiding from.
He's not the best guy to talk to, and doesn't like chatting with girls (they make him feel funny). In fact, he tries to lock away his emotions and throw away the key. Why befriend someone who could be your enemy? That's the way he lives. Jeromy hates letting people into his mind, just because he knows that what goes on in there probably isn't normal. He thinks he's going insane because he has so many raging emotions and instincts (he's gained some wolf instincts and some human instincts), and it's driving him crazy. But, he doesn't tell anyone in fear of being deemed a psychopath.
Jeromy hardly shows fear. He could be faced with a huge monster, and he wouldn't cower before it. Nope, he's one to get straight into business. Nothing really scares him except himself. That's why he plans on becoming a spy for the good guys. He is a slippery type of fellow, one that could pop into the bad guys lair, infilerate it, and manage to slip out alive.
Speaking of the Dark Army, Jeromy has a bitter hatred for them. No one knows why, but he just does...
While in wolf form, he doesn't go completely bonkers and kills everyone. Actually, he's able to actually control himself, unlike fullblooded werewolves. Thus, he's able to fight and hold meetings while he is a werewolf (however, he tries to keep that out of the open, so no one knows about his condition).
History:
He can't remember. All he remembered doing is waking up from a horrible nightmare, and finding himself alone in the woods. Ever since then, he's been making his way through life, and trying to figure out what happened and who he really is.
After awhile, he got into the good guys' army, and became Tactician.
Birth Name: Saif Kanan Zaltana
Given Name: Jeromy
Nickname: Jer, Jerry (never use these)
Age: 21
Gender: Male
Species: Humanoid Cross
Specifics: 50% Werewolf, 30% Humanoid, 20% Sage
Appearence
Height: 5 ft 11
Weight: 190 lb?
Attributes:
- Enlongated canines
- Retractable Claws
- Wolflike senses
Eye Color: One eye is emerald green, one is deep blue
Hair/Fur/Scale/Feather Color: Black hair, somewhat wavy and it brushes his shoulders
Tattoos: None
Scars: A huge scar is on his back that runs down his spine. Another runs horizontally across his shoulder blades, forming a large cross.
Jewerly: A necklace with a wolf's fang around his neck
Clothing (if they do): Generally, he wears whatever he can find that's not too bulky. He usually settles with a tunic, pair of pants, and a big black cloak over that.
Strengths: He has good nighttime vision, and extremely quick reflexes.
Weaknesses:
- The sun can temporarily blind him sometimes. Don't get me wrong, he can travel during the day, but he can't look up at the sun or else he'll go blind for a few minutes.
- Then, there's the curse he has to endure each full moon.
- Also, he tends to overheat sometimes, which can lead to him fainting.
Wolf Form
Eye Color: Left eye green, right eye blue
Pelt Color: Solid black
Scars: The large cross on his back
Jewelry: Wolf fang necklace
Build: Large, sleek, and beautiful. He looks like an arctic wolf, only, his fur is solid black. Jeromy has long legs, a long snout, and generally, he looks like your average wolf. However, on his head is his natural human hair. And, the fact that his claws are somewhat retractable makes him a little bit oddly built for a wolf. He can climb, but not very well.
Family and Friends
Mother: Unknown
Father: Unknown
Brothers: None
Sisters: None
Other Relatives: None
Friends: None
Acquaintances: None
Enemies: None
Alliances and Groups
Group Alliances: Aiming for the Good Army
Leaders: N/A
Side (good, bad, neutral): Good
Rank: Tactician
Weapons
Main Weapons: Two curved scimitars
Ranged Weapon (if they have one): None
Other Weapons: Dagger
Magic (if they have magic):
- It's more along the lines of a curse. He can't do much with it, which is bad, and it occurs very rarely. On each night, he is turned into a wolf. He can't do much as a wolf, so, he's learned to wield one of his scimitars in his mouth to fight. However, it's been found that when he turns into a wolf, that the moon transfers his most of his energy into the transformation. The moon holds the magic in place, and feeds it to make sure that it doesn't stop. However, when night is over, the spell is broken, and he's left either really weak, or unconscious. He does not go berserk during this time, however. So, really, its just a transformation that occurs rarely.
- He can see images of 'what had once been', such as life before the Keepers, and before Kaiser, and stuff like that. But, it leaves him with terrible headaches that last for hours. He can't control it, and when this happens, he either collapses, or he goes blind for awhile. This power could be due to his mother being part witch.
About the Character
Personality:
Let's just say he's one confused guy. He's cold and callous on the outside, not really wanting to get close to others in fear of losing them. Thus, he's sort of a lone wolf, and doesn't like to chat with anyone. He's incredibly cunning, though, and would make an excellant tactiacian or spy. Jeromy can lie through his teeth, and not even feel the slightest hint of guilt. He's an expert at hiding himself from the world, and he often takes up various names in order not to be found by people who he is hiding from.
He's not the best guy to talk to, and doesn't like chatting with girls (they make him feel funny). In fact, he tries to lock away his emotions and throw away the key. Why befriend someone who could be your enemy? That's the way he lives. Jeromy hates letting people into his mind, just because he knows that what goes on in there probably isn't normal. He thinks he's going insane because he has so many raging emotions and instincts (he's gained some wolf instincts and some human instincts), and it's driving him crazy. But, he doesn't tell anyone in fear of being deemed a psychopath.
Jeromy hardly shows fear. He could be faced with a huge monster, and he wouldn't cower before it. Nope, he's one to get straight into business. Nothing really scares him except himself. That's why he plans on becoming a spy for the good guys. He is a slippery type of fellow, one that could pop into the bad guys lair, infilerate it, and manage to slip out alive.
Speaking of the Dark Army, Jeromy has a bitter hatred for them. No one knows why, but he just does...
While in wolf form, he doesn't go completely bonkers and kills everyone. Actually, he's able to actually control himself, unlike fullblooded werewolves. Thus, he's able to fight and hold meetings while he is a werewolf (however, he tries to keep that out of the open, so no one knows about his condition).
History:
He can't remember. All he remembered doing is waking up from a horrible nightmare, and finding himself alone in the woods. Ever since then, he's been making his way through life, and trying to figure out what happened and who he really is.
After awhile, he got into the good guys' army, and became Tactician.